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Haunted by Atali’s icy beauty, Conan headed back toward the South, where, despite his often-voiced scorn of civilization, the golden spires of teeming cities beckoned. In the Eiglophian Mountains, Conan rescued a young woman from cannibals, but through overconfidence lost her to the dreaded monster that haunted glaciers (“The Lair of the Ice Worm”).

Conan then returned to the Hyborian lands, which include Aquilonia, Argos, Brythunia, Corinthia, Koth, Nemedia, Ophir, and Zingara. These countries were named for the Hyborian peoples who, as barbarians, had 3,000 years earlier conquered the empire of Acheron and built civilized realms on its ruins.

In Belverus, the capital of Nemedia, the ambitious Lord Albanus dabbled in sorcery to usurp the throne of King Garian. To Belverus came Conan, seeking a patron with money to enable him to hire his own free company. Albanus gave a magical sword to a confederate, Lord Melius, who went mad and attacked people in the street until killed. As he picked up the ensorcelled sword, Conan was accosted by Hordo, a one-eyed thief and smuggler whom he had known as Karela’s lieutenant.

Conan sold the magical sword, hired his own free company, and taught his men mounted archery. Then he persuaded King Garian to hire him. But Albanus had made a man of clay and by his sorcery given it the exact appearance of the king. Then he imprisoned the king, substituted his golem, and framed Conan for murder (Conan the Defender).

Conan next brought his free company to Ianthe, capital of Ophir. There the Lady Synelle, a platinum-blond sorceress, wished to bring to life the demon-god Al’Kirr. Conan bought a statuette of this demon-god and soon found that various parties were trying to steal it from him. He and his company took service under Synelle, not knowing her plans.

Then the bandette Karela reappeared and, as usual, tried to murder Conan. Synelle hired her to steal the statuette, which the witch needed for her sorcery. She also planned to sacrifice Karela (Conan the Triumphant).

Conan went on to Argos; but since that kingdom was at peace, there were no jobs for mercenaries. A misunderstanding with the law compelled Conan to leap to the deck of a ship as it left the pier. This was the merchant galley Argus, bound for the coasts of Kush.

A major epoch in Conan’s life was about to begin. The Argus was taken by Bêlit, the Shemite captain of the pirate ship Tigress, whose ruthless black corsairs had made her mistress of the Kushite littoral. Conan won both Bêlit and a partnership in her bloody trade (“Queen of the Black Coast,” Chapter 1).

Years before, Bêlit, daughter of a Shemite trader, had been abducted with her brother Jehanan by Stygian slavers. Now she asked her lover Conan to try to rescue the youth. The barbarian slipped into Khemi, the Stygian seaport, was captured, but escaped to the eastern end of Stygia, the province of Taia, where a revolt against Stygian oppression was brewing (Conan the Rebel).

Conan and Bêlit resumed their piratical careers, preying mainly on Stygian vessels. Then an ill fate took them up the black Zarkheba River to the lost city of an ancient winged race (“Queen of the Black Coast,” Chapters 2–5).

As Bêlit’s burning funeral ship wafted out to sea, a downhearted Conan turned his back on the sea, which he would not follow again for years. He plunged inland and joined the warlike Bamulas, a black tribe whose power swiftly grew under his leadership.

The chief of a neighboring tribe, the Bakalahs, planned a treacherous attack on another neighbor and invited Conan and his Bamulas to take part in the sack and massacre. Conan accepted but, learning that an Ophirean girl, Livia, was held captive in Bakalah, he out-betrayed the Bakalahs. Livia ran off during the slaughter and wandered into a mysterious valley, where only Conan’s timely arrival saved her from being sacrificed to an extraterrestrial being (“The Vale of Lost Women”).

Before Conan could build his own black empire, he was thwarted by a succession of natural catastrophes as well as by the intrigues of hostile Bamulas. Forced to flee, he headed north. After a narrow escape from pursuing lions on the veldt, Conan took shelter in a mysterious ruined castle of prehuman origin. He had a brush with Stygian slavers and a malign supernatural entity (“The Castle of Terror”).

Continuing on, Conan reached the semicivilized kingdom of Kush. This was the land to which the name “Kush” properly applied; although Conan, like other Northerners, tended to use the term loosely to mean any of the black countries south of Stygia. In Meroê, the capital, Conan rescued from a hostile mob the young Queen of Kush, the arrogant, impulsive, fierce, cruel, and voluptuous Tananda.

Conan became embroiled in a labyrinthine intrigue between Tananda and an ambitious nobleman who commanded a piglike demon. The problem was aggravated by the presence of Diana, a Nemedian slave girl to whom Conan, despite the jealous fury of Tananda, took a fancy. Events culminated in a night of insurrection and slaughter (“The Snout in the Dark”).

Dissatisfied with his achievements in th

e black countries, Conan wandered to the meadowlands of Shem and became a soldier of Akkharia, a Shemite city-state. He joined a band of volunteers to liberate a neighboring city-state; but through the teachery of Othbaal, cousin of the mad King Akhîrom of Pelishtia, the volunteers were destroyed—all but Conan, who survived to track the plotter to Asgalun, the Pelishti capital. There Conan became involved in a polygonal power war among the mad Akhîrom, the treacherous Othbaal, a Stygian witch, and a company of black mercenaries. In the final hurly-burly of sorcery, steel, and blood, Conan grabbed Othbaal’s red-haired mistress, Rufia, and galloped north (“Hawks Over Shem”).

Conan’s movements at this time are uncertain. One tale, sometimes assigned to this period, tells of Conan’s service as a mercenary in Zingara. A Ptolemaic papyrus in the British Museum alleges that in Kordava, the capital, a captain in the regular army forced a quarrel on Conan. When Conan killed his assailant, he was condemned to hang. A fellow condemnee, Santiddio, belonged to an underground conspiracy, the White Rose, that hoped to topple King Rimanendo. As other conspirators created a disturbance in the crowd that gathered for the hanging, Conan and Santiddio escaped.

Mordermi, head of an outlaw band allied with the White Rose, enlisted Conan in his movement. The conspiracy was carried on in the Pit, a warren of tunnels beneath the city. When the King sent an army to clean out the Pit, the insurrectionists were saved by Callidos, a Stygian sorcerer. King Rimanendo was slain and Mordermi became king. When he proved as tyrannical as his predecessor, Conan raised another revolt; then, refusing the crown for himself, he departed (Conan: The Road of Kings).

This tale involves many questions. If authentic, it may belong in Conan’s earlier mercenary period, around the time of Conan the Defender. But there is no corroboration in other narratives of the idea that Conan ever visited Zingara before his late thirties, the time of Conan the Buccaneer. Moreover, none of the rulers of Zingara mentioned in the papyrus appear on the list of kings of Zingara in the Byzantine manuscript Hoi Anaktes tês Tzingêras. Hence some students deem the papyrus either spurious or a case of confusion between Conan and some other hero. Everything else known about Conan indicates that, if he had indeed been offered the Zingaran crown, he would have grabbed it with both hands.

We next hear of Conan after he took service under Amalric of Nemedia, the general of Queen-Regent Yasmela of the little border kingdom of Khoraja. While Yasmela’s brother, King Khossus, was a prisoner in Ophir, Yasmela’s borders were assailed by the forces of the veiled sorcerer Natohk—actually the 3,000-years-dead Thugra Khotan of the ruined city of Kuthchemes.

Obeying an oracle of Mitra, the supreme Hyborian god, Yasmela made Conan captain-general of Khoraja’s army. In this rôle he gave battle to Natohk’s hosts and rescued the Queen-Regent from the malignant magic of the undead warlock. Conan won the day—and the Queen (“Black Colossus”).

Conan, now in his late twenties, settled down as Khorajan commander-in-chief. But the queen, whose lover he had expected to be, was too preoccupied with affairs of state to have time for frolics. He even proposed marriage, but she explained that such a union would not be sanctioned by Khorajan law and custom. Yet, if Conan could somehow rescue her brother from imprisonment, she might persuade Khossus to change the law.

Conan set forth with Rhazes, an astrologer, and Fronto, a thief who knew a secret passage into the dungeon where Khossus languished. They rescued the king but found themselves trapped by Kothian troops, since Strabonus of Koth had his own reasons for wanting Khossus.

Having surmounted these perils, Conan found that Khossus, a pompous young ass, would not hear of a foreign barbarian’s marrying his sister. Instead, he would marry Yasmela off to a nobleman and find a middle-class bride for Conan. Conan said nothing; but in Argos, as their ship cast off, Conan sprang ashore with most of the gold that Khossus had raised and waved the king an ironic farewell (“Shadows in the Dark”).

Now nearly thirty, Conan slipped away to revisit his Cimmerian homeland and avenge himself on the Hyperboreans. His blood brothers among the Cimmerians and the Æsir had won wives and sired sons, some as old and almost as big as Conan had been at the sack of Venarium. But his years of blood and battle had stirred his predatory spirit too strongly for him to follow their example. When traders brought word of new wars, Conan galloped off to the Hyborian lands.

A rebel prince of Koth was fighting to overthrow Strabonus, the penurious ruler of that far-stretched nation; and Conan found himself among old companions in the princeling’s array, until the rebel made peace with his king. Unemployed again, Conan formed an outlaw band, the Free Companions. This troop gravitated to the steppes west of the Sea of Vilayet, where they joined the ruffianly horde known as the kozaki.

Conan soon became the leader of this lawless crew and ravaged the western borders of the Turanian Empire until his old employer, King Yildiz, sent a force under Shah Amurath, who lured the kozaki deep into Turan and cut them down.

Slaying Amurath and acquiring the Turanian’s captive, Princess Olivia of Ophir, Conan rowed out into the Vilayet Sea in a small boat. He and Olivia took refuge on an island, where they found a ruined greenstone city, in which stood strange iron statues. The shadows cast by the moonlight proved as dangerous as the giant carnivorous ape that ranged the isle, or the pirate crew that landed for rest and recreation (“Shadows in the Moonlight”).

Conan seized command of the pirates that ravaged the Sea of Vilayet. As chieftain of this mongrel Red Brotherhood, Conan was more than ever a thorn in King Yildiz’s flesh. That mild monarch, instead of strangling his brother Teyaspa in the normal Turanian manner, had cooped him up in a castle in the Colchian Mountains. Yildiz now sent his General Artaban to destroy the pirate stronghold at the mouth of the Zaporoska River; but the general became the harried instead of the harrier. Retreating inland, Artaban stumbled upon Teyaspa’s whereabouts; and the final conflict involved Conan’s outlaws, Artaban’s Turanians, and a brood of vampires (“The Road of the Eagles”).


Tags: Robert Jordan Robert Jordan's Conan Novels Fantasy