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Kaladin rested his fingers on the sketch he’d done. He needed to get to Thaylen City. It didn’t matter how. The darkness inside him seemed to retreat.

He had a purpose. A goal. Something to focus on other than the people he’d lost in Kholinar.

Protect Dalinar.

Kaladin returned to eating his fish, and the group settled in to wait for the ship. It took a few hours, during which the clouds steadily faded in color, before growing plain white again. On the other side, the highstorm had completed its passing.

Eventually, Kaladin saw something out on the horizon, beyond where Syl sat on the rocks. Yes, that was a ship, sailing in from the west. Except … it didn’t have a sail. Had he even felt wind in Shadesmar? He didn’t think so.

The ship crashed through the ocean of beads, surging toward the lighthouse. It employed no sail, no mast, and no oars. Instead, it was pulled from the front by an elaborate rigging attached to a group of incredible spren. Long and sinuous, they had triangular heads and floated on multiple sets of rippling wings.

Storms … they pulled the ship like chulls. Flying, majestic chulls with undulating bodies. He’d never seen anything like it.

Adolin grunted from where he stood by the window. “Well, at least we’ll be traveling in style.”



Lore suggested leaving a city if the spren there start acting strangely. Curiously, Sja-anat was often regarded as an individual, when others—like Moelach or Ashertmarn—were seen as forces.

—From Hessi’s Mythica, page 90

Szeth of Shinovar left the Skybreaker fortress with the twenty other squires. The sun approached the clouded horizon to the west, gilding the Purelake red and gold. Those calm waters, strangely, now sprouted dozens of long wooden poles.

Of various heights ranging from five to thirty feet, these poles appeared to have been jammed into fissures in the lake bottom. Each had an odd knobby shape at the top.

“This is a test of martial competence,” Master Warren said. The Azish man looked strange in the garb of a Marabethian lawkeeper, chest bare and shoulders draped with the short, patterned cloak. The Azish were normally so proper, overly encumbered with robes and hats. “We must train to fight, if the Desolation truly has begun.”

Without Nin’s guidance to confirm, they spoke of the Desolation in “if”s and “might”s.

“Each pole is topped with a group of bags bearing powders of a different color,” Warren continued. “Fight by throwing those—you cannot use other weapons, and you cannot leave the contest area marked by the poles.

“I will call time over when the sun sets. We will tally the number of times each squire’s uniform was marked by one of the bags of powder. You lose four points for each different color on your uniform, and an additional point for each repeated hit from a color. The winner is the one who has lost the fewest points. Begin.”

Szeth drew in Stormlight and Lashed himself into the air with the others. Though he didn’t care if he won arbitrary tests of competence, the chance to dance the Lashings—for once without needing to cause death and destruction—called to him. This would be like those days in his youth, spent training with the Honorblades.

He soared upward about thirty feet, then used a half Lashing to hover. Yes, the tops of the poles each bore a collection of small pouches tied on by strings. He Lashed himself past one, snatching a pouch, which let out a puff of pink dust as it came off in his hand. He now saw why the squires had been told to wear a white shirt and trousers today.

“Excellent,” Szeth said as the other squires scattered, grabbing pouches.

What? the sword asked. Szeth carried it on his back, tied securely in place, at an angle from which he could not draw the weapon. I don’t understand. Where is the evil?

“No evil today, sword-nimi. Just a challenge.”

He hurled the pouch at one of the other squires, hitting her square in the shoulder, and the resulting dust colored her shirt in that spot. Notably, the master had said that only color on the uniform would be counted, so holding the pouches and dusting one’s own fingers was fine. Similarly, hitting each other in the face gained no advantage.

The others took quickly to the game; soon pouches were being flung in all directions. Each pole bore only a single color, encouraging competitors to move about to hit others with as many colors as possible. Joret tried hovering in one spot anyway, dominating one pole to prevent others from hitting him with its color. Sitting still made him a target, however, and his uniform was quickly covered in spots.

Szeth dove, then pulled himself up with an expert Lashing so that he swooped, skimming the surface of the Purelake. He grabbed a pole as he passed, bending it out of Cali’s reach as she went by above.

I’m down too low, Szeth realized as bags of dust fell toward him. Too easy a target.

He twisted back and forth, executing a complex maneuver that manipulated both Lashings and the wind of his passing. Pouches smacked the water near him.

He pulled upward. Lashing wasn’t like the flight of a swallow—instead, it was like tying oneself to strings, a puppet to be yanked about. It was easy to lose control, as evidenced by the awkward motions of the newer squires.

As Szeth gained height, Zedzil fell in behind him, holding a pouch in each hand. Szeth added a second Lashing upward, then a third. His Stormlight lasted so much longer than it had before—he could only assume that Radiants were more efficient than those who used Honorblades for the powers.

He shot upward like an arrow, windspren joining and twisting around him. Zedzil followed, but when he tried to throw a pouch at Szeth, the wind was too great. The pouch fell backward immediately, striking Zedzil on his own shoulder.

Szeth dropped into a dive, and Zedzil followed until Szeth snatched a green bag from a pole and tossed it over his shoulder, hitting Zedzil again. The younger man cursed, then shot away to find easier prey.

Still, this combat proved to be a surprising challenge. Szeth had rarely fought in the air itself, and this contest felt similar to when he’d battled the Windrunner in the skies. He twisted among the poles, dodging pouches—even snatching one from the air before it hit him—and found he was enjoying himself.

The screams from the shadows seemed dim, less pressing. He wove between thrown pouches, dancing above a lake painted by the hues of a setting sun, and smiled.

Then immediately felt guilty. He had left tears, blood, and terror in his wake like a personal seal. He had destroyed monarchies, families—innocent and guilty alike. He could not be happy. He was only a tool of retribution. Not redemption, for he dared not believe in such.

If he was to be forced to keep living, it should not be a life that anyone would ever envy.

You think like Vasher, the sword said in his head. Do you know Vasher? He teaches swords to people now, which is funny because VaraTreledees always says Vasher isn’t any good with the sword.

Szeth rededicated himself to the fight, not for joy but for practicality. Unfortunately, his momentary distraction earned him his first hit. A dark blue pouch struck, its circle stark on his white shirt.

He growled, soaring upward with a pouch in each hand. He flung them with precision, hitting one squire in the back, then another in the leg. Nearby, four of the older squires flew in formation. They would chase an isolated squire, swarming him or her with a flurry of eight pouches, often scoring six or seven hits while rarely getting hit themselves.


Tags: Brandon Sanderson The Stormlight Archive Fantasy