Consolidation, the: When the armies sent by Artur Hawkwing under his son Luthair landed in Seanchan, they discovered a shifting quilt of nations often at war with one another, where Aes Sedai often reigned. Without any equivalent of the White Tower, Aes Sedai worked for their own individual power, using the Power. Forming small groups, they schemed against one another constantly. In large part it was this constant scheming for personal advantage and the resulting wars among the myriad nations that allowed the armies from east of the Aryth Ocean to begin the conquest of an entire continent, and for their descendants to complete it. This conquest, during which the descendants of the original armies became Seanchan as much as they conquered Seanchan, took more than nine hundred years and is called the Consolidation.
Corenne: In the Old Tongue, “the Return:” The name given by the Seanchan both to the fleet of thousands of ships and to the hundreds of thousands of soldiers, craftsmen and others carried by those ships, who will come behind the Forerunners to reclaim the lands stolen from Artur Hawkwing’s descendants. See also Forerunners.
Daughters of Silence, the: During the history of the White Tower (over three thousand years), various women who have been put out have been unwilling to accept their fates and have tried to band together. Such groups—most of them by far, at least—have been dispersed by the White Tower as soon as found and punished severely and publicly to make sure that the lesson is carried to everyone. The last group to be dispersed called themselves the Daughters of Silence (794-798 NE). The Daughters consisted of two Accepted who had been put out of the Tower and twenty-three women they had gathered and trained. All were carried back to Tar Valon and punished, and the twenty-three were enrolled in the novice book. Only one of those managed to reach the shawl. See also Kin, the.
da’covale: (1) In the Old Tongue, “one who is owned,” or “person who is property.” (2) Among the Seanchan, the term often used, along with property, for slaves. Slavery has a long and unusual history among the Seanchan, with slaves having the ability to rise to positions of great power and open authority, including over those who are free. See also so’jhin.
Deathwatch Guards, the: The elite military formation of the Seanchan Empire, including both humans and Ogier. The human members of the Deathwatch Guard are all da’covale, born as property and chosen while young to serve the Empress, whose personal property they are. Fanatically loyal and fiercely proud, they often display the ravens tattooed on their shoulders, the mark of a da’covale of the Empress. The helmets and armor are lacquered in dark green and blood-red, their shields are lacquered black, and their spears and swords carry black tassels. See also da’covale.
Defenders of the Stone, the: The elite military formation of Tear. The current Captain of the Stone (commander of the Defenders) is Rodrivar Tihera. Only Tairens are accepted into the Defenders, and officers are usually of noble birth, though often from minor Houses or minor branches of strong Houses. The Defenders are tasked to hold the great fortress called the Stone of Tear, in the city of Tear, to defend the city, and to provide police services in place of any City Watch or the like. Except in times of war, their duties seldom take them far from the city. Then, as with other elite formations, they are the core around which the army is formed. The uniform of the Defenders consists of a black coat with padded sleeves striped black-and-gold with black cuffs, a burnished breastplate, and a rimmed helmet with a faceguard of steel bars. The Captain of the Stone wears three short white plumes on his helmet, and on the cuffs of his coat three intertwined golden braids on a white band. Captains wear two white plumes and a single line of golden braid on white cuffs, lieutenants one white plume and a single line of black braid on white cuffs and under-lieutenants one short black plume and plain white cuffs. Bannermen have gold-colored cuffs on their coats, and squadmen have cuffs striped black-and-gold.
Delving: (1) The ability to use the One Power to diagnose physical condition and illness. (2) The ability to find deposits of metal ores with the One Power. That this has long been a lost ability among Aes Sedai may account for the name becoming attached to another ability.
der’morat-: (1) In the Old Tongue, “master handler.” (2) Among the Seanchan, the suffix applied to indicate a senior and highly skilled handler of one of the exotics, one who trains others, as in der’morat’raken. Der’morat can have a fairly high social status, the highest of all held by der’sul’dam, the trainers of sul’dam, who rank with fairly high military officers. See also morat.
Fain, Padan: Former Darkfriend, now more and worse than a Darkfriend, and an enemy of the Forsaken as much as he is of Rand al’Thor, whom he hates with a passion. Last seen using the name Jeraal Mordeth, advising Lord Toram Riatin in his rebellion against the Dragon Reborn in Cairhien.
Fists of Heaven, the: Lightly armed and lightly armored Seanchan infantry carried into battle on the backs of the flying creatures called to’raken. All are small men, or women, largely because of limits as to how much weight a to’raken can carry for any distance. Considered to be among the toughest soldiers, they are used primarily for raids, surprise assaults on positions at an enemy’s rear, and where speed in getting soldiers into place is of the essence.
Forerunners, the: See Hailene.
Forsaken, the: The name given to thirteen powerful Aes Sedai, men and women both, who went over to the Shadow during the Age of Legends and were trapped in the sealing of the Bore into the Dark One’s prison. While it has long been believed that they alone abandoned the Light during the War of the Shadow, in fact others did as well; these thirteen were only the highest ranking among them. The Forsaken (who call themselves the Chosen) are somewhat reduced in number since their awakening in the present day. The known survivors are Demandred, Semirhage, Graendal, Mesaana, Moghedien, and two who were reincarnated in new bodies and given new names, Osan’gar and Aran’gar. Recently, a man calling himself Moridin has appeared, and may be yet another of the dead Forsaken brought back from the grave by the Dark One. The same possibility may exist regarding the woman calling herself Cyndane, but since Aran’gar was a man brought back as a woman, speculation as to the identities of Moridin and Cyndane may prove futile until more is learned.
Hailene: In the Old Tongue, “Forerunners,” or “Those Who Come Before.” The term applied by the Seanchan to the massive expeditionary force sent across the Aryth Ocean to scout out the lands where Artur Hawkwing once ruled. Now under the command of the High Lady Suroth, its numbers swollen by recruits from conquered lands, the Hailene has gone far beyond its original goals.
Hanlon, Daved: A Darkfriend, formerly commander of the White Lions in service to the Forsaken Rahvin while he held Caemlyn using the name Lord Gaebril. From there, Hanlon took the White Lions to Cairhien under orders to further the rebellion against the Dragon Reborn. The White Lions were destroyed by a “bubble of evil,” and Hanlon has been ordered back to Caemlyn for purposes as yet unknown.
Ishara: The first Queen of Andor (circa FY 994–1020). At the death of Artur Hawkwing, Ishara convinced her husband, one of Hawkwing’s foremost generals, to raise the siege of Tar Valon and accompany her to Caemlyn with as many soldiers as he could break away from the army. Where others tried to seize the whole of Hawkwing’s empire and failed, Ishara took a firm hold on a small part and succeeded. Today, nearly every noble House in Andor contains some of Ishara’s blood, and the right to claim the Lion Throne depends both on direct descent from her and on the number of lines of connection to her that can be established.
Kin, the: Even during the Trolloc Wars, more than two thousand years ago (circa 1000–1350 AB), the White Tower continued to maintain its standards, putting out women who failed to measure up. One group of these women, fearing to return home in the midst of the wars, fled to Barashta (near the present-day site of Ebou Dar), as far from the fighting as was possible to go at that time. Calling themselves the Kin, and Kinswomen, they kept in hiding and offered a safe haven for others who had been put out. In time, their approaches to women told to
leave the Tower led to contacts with runaways, and while the exact reasons may never be known, the Kin began to accept runaways, as well. They made great efforts to keep these girls from learning anything about the Kin until they were sure that Aes Sedai would not swoop down and retake them. After all, everyone knew that runaways were always caught sooner or later, and the Kin knew that unless they held themselves secret, they themselves would be punished severely.
Unknown to the Kin, Aes Sedai in the Tower were aware of their existence almost from the very first, but prosecution of the wars left no time for dealing with them. By the end of the wars, the Tower realized that it might not be in their best interests to snuff put the Kin. Prior to that time, a majority of runaways actually had managed to escape, whatever the Tower’s propaganda, but once the Kin began helping them, the Tower knew exactly where any runaway was heading, and they began retaking nine out of ten. Since Kinswomen moved in and out of Barashta (and later Ebou Dar) in an effort to hide their existence and their numbers, never staying more than ten years lest someone notice that they did not age at a normal speed, the Tower believed they were few, and they certainly were keeping themselves low. In order to use the Kin as a trap for runaways, the Tower decided to leave them alone, unlike any other similar group in history, and to keep the very existence of the Kin a secret known only to full Aes Sedai.
The Kin do not have laws, but rather rules based in part on the rules for novices and Accepted in the White Tower, and in part on the necessity of maintaining secrecy. As might be expected given the origins of the Kin, they maintain their rules very firmly on all of their members.
Recent open contacts between Aes Sedai and Kinswomen, while known only to a handful of sisters, have produced a number of shocks, including the facts that there are twice as many Kinswomen as Aes Sedai and that some are more than a hundred years older than any Aes Sedai has lived since before the Trolloc Wars. The effect of these revelations, both on Aes Sedai and on Kinswomen, is as yet a matter for speculation. See also Daughters of Silence, the; Knitting Circle, the.
Knitting Circle, the: The leaders of the Kin. Since no member of the Kin has ever known how Aes Sedai arrange their own hierarchy—knowledge passed on only when an Accepted has passed her test for the shawl—they put no store in strength in the Power but give great weight to age, with the older woman always standing above the younger. The Knitting Circle (a title chosen, like the Kin, because it is innocuous) thus consists of the thirteen oldest Kinswomen resident in Ebou Dar, with the oldest given the title of Eldest. By the rules, all will have to step down when it is time for them to move on, but so long as they are resident in Ebou Dar, they have supreme authority over the Kin, to a degree that any Amyrlin Seat would envy. See also Kin, the.
Lance-Captain: In most lands, noblewomen do not personally lead their armsmen into battle under normal circumstances. Instead, they hire a professional soldier, almost always a commoner, who is responsible both for training and leading their armsmen. Depending on the land, this man can be called a Lance-Captain, Sword-Captain, Master of the Horse, or Master of the Lances. Rumors of closer relationships than Lady and servant often spring up, perhaps inevitably. Sometimes they are true.
Legion of the Dragon, the: A large military formation, all infantry, giving allegiance to the Dragon Reborn, trained by Davram Bashere along lines worked out by himself and Mat Cauthon, lines which depart sharply from the usual employment of foot. While many men simply walk in to volunteer, large numbers of the Legion are scooped up by recruiting parties from the Black Tower, who first gather all of the men in an area who were willing to follow the Dragon Reborn, and only after taking them through gateways to near Caemlyn winnow out those who can be taught to channel. The remainder, by far the greater number, are sent to Bashere’s training camps.
marath’damane: In the Old Tongue, “those who must be leashed,” and also “one who must be leashed.” The term applied by the Seanchan to any woman capable of channeling who has not been collared as a damane.
Master of the Lances: See Lance-Captain.
Master of the Horse: See Lance-Captain.
Mera’din: In the Old Tongue, “the Brotherless.” The name adopted, as a society, by those Aiel who abandoned clan and sept and went to the Shaido because they could not accept Rand al’Thor, a wetlander, as the Car’a’carn, or because they refused to accept his revelations concerning the history and origins of the Aiel. Deserting clan and sept for any reason is anathema among the Aiel, therefore their own warrior societies among the Shaido were unwilling to take them in, and they formed this society, the Brotherless.
morat-: In the Old Tongue, “handler.” Among the Seanchan, it is used for those who handle exotics, such as morat’raken, a raken handler or rider, also informally called a flier. See also der’morat-.
Prophet, the: More formally, the Prophet of the Lord Dragon. Once known as Masema Dagar, a Shienaran soldier, he underwent a revelation and decided that he had been called to spread the word of the Dragon’s Rebirth. He believes that nothing—nothing!—is more important than acknowledging the Dragon Reborn as the Light made flesh and being ready when the Dragon Reborn calls, and he and his followers will use any means to force others to sing the glories of the Dragon Reborn, Forsaking any name but “the Prophet,” he has brought chaos to much of Ghealdan and Amadicia, large parts of which he controls.
Return, the: See Corenne.