sa’angreal (SAH-ahn-GREE-ahl): Any one of a number of objects that allow an individual to channel much more of the One Power than would otherwise be possible or safe. A sa’angreal is like unto, but much more powerful than, an angreal. The amount of the Power that can be wielded with a sa’angreal compares to the amount of the Power that can be handled with an angreal as the Power wielded with the aid of an angreal does to the amount of the Power that can be handled unaided. Remnants of the Age of Legends, the means of making sa’angreal is no longer known. Only a handful remain, far fewer even than angreal.
saidar (sah-ih-DAHR): saidin (sah-ih-DEEN): See True Source.
Saldaea (sahl-DAY-ee-ah): One of the Borderlands.
Sanche, Siuan (SAHN-chay, swahn): An Aes Sedai formerly of the Blue Ajah. Raised to the Amyrlin Seat 988 NE. The Amyrlin Seat is of all Ajahs, and of none.
Sea Folk: More properly, the Atha’an Miere (a-tha-AHN mee-AIR), the People of the Sea. Inhabitants of islands in the Aryth (AH-rihth) Ocean and the Sea of Storms, they spend little time on those islands, living most of their lives on their ships. Most seaborne trade is carried by the Sea Folk’s ships.
Seanchan (SHAWN-CHAN): (1) Descendants of the armies Artur Hawkwing sent across the Aryth Ocean, who have returned to reclaim the lands of their forefathers. (2) The land from which the Seanchan come. See also Hailene; Corenne; Rhyagelle.
Seandar (shawn-DAHR): Capital city of Seanchan, where the Empress sits on the Crystal Throne in the Court of the Nine Moons.
Selene (seh-LEEN): A woman met on the journey to Cairhien.
Seta (SEE-tah): A Seanchan woman; a sul’dam. See also Seanchan; sul’dam.
Shadar Logoth (SHAH-dahr LOH-goth): A city abandoned and shunned since the Trolloc Wars. It is tainted ground, and not a pebble of it is safe. See also Mordeth.
Shai’tan (SHAY-ih-TAN): See Dark One.
Shayol Ghul (SHAY-ol GHOOL): A mountain in the Blasted Lands, the site of the Dark One’s prison.
Sheriam (SHEER-ee-ahm): An Aes Sedai of the Blue Ajah. The Mistress of Novices in the White Tower.
Shienar (shy-NAHR): One of the Borderlands. The sign of Shienar is a stooping black hawk.
shoufa (SHOO-fah): A garment of the Aiel, a cloth, usually the color of sand or rock, that wraps around the head and neck, leaving only the face bare.
span: See Length, units of.
Spine of the World, the: A towering mountain range, with only a few passes, which separates the Aiel Waste from the lands to the west.
stedding (STEHD-ding): An Ogier (OH-geer) homeland. Many stedding have been abandoned since the Breaking of the World. They are shielded in some way, no longer understood, so that within them no Aes Sedai can channel the One Power, nor even sense that the True Source exists. Attempts to wield the One Power from outside a stedding have no effect inside a stedding boundary. No Trolloc will enter a stedding unless driven, and even a Myrddraal will do so only at the greatest need and then with the greatest reluctance and distaste. Even Darkfriends, if truly dedicated, feel uncomfortable within a stedding.
stilling: the act, performed by Aes Sedai, of shutting off a woman who can channel from the One Power. A woman who has been stilled can sense the True Source, but she cannot touch it. See also One Power, the; gentling.
Stone Dogs: See Aiel warrior societies.
sul’dam (SUHL-DAHM): A woman who has passed the tests to show that she can wear the bracelet of an a’dam and thus control a damane. See also a’dam; damane.
Sunday: A feastday and festival in midsummer, celebrated in many parts of the world.
sung wood: See Treesinger.
Suroth, High Lady (SUE-roth): A Seanchan noblewoman of high degree.
Tai’shar (TIE-SHAHR): In the Old Tongue, “True blood of.”
ta’maral’ailen (tah-MAHR-ahl-EYE-lehn): In the Old Tongue, “Web of Destiny.” A great change in the Pattern of an Age, centered around one or more people who are ta’veren. See also Pattern of an Age; ta’veren.
Tanreall, Artur Paendrag (tahn-REE-ahl, AHR-tuhr PAY-ehn-DRAG): See Hawkwing, Artur.
Tarmon Gai’don (TAHR-mohn GAY-dohn): The Last Battle. See also Dragon, Prophecies of the; Horn of Valere.
Tar Valon (TAHR VAH-lon): A city on an island in the River Erinin. The center of Aes Sedai power, and location of the White Tower.
ta’veren (tah-VEER-ehn): A person around whom the Wheel of Time weaves all surrounding life-threads, perhaps all life-threads, to form a Web of Destiny. See also Pattern of an Age.