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"And then they can control the dragon?" Kendra asked.

Warren chuckled. "Nobody controls a dragon. But dragons are so accustomed to overpowering all other beings simply with their gaze that they find a human who they cannot break most intriguing. It's a dangerous game, but sometimes dragons will grant favors to such individuals, including allowing them to live."

"So Gavin will try to talk his way past the dragon?" Kendra asked.

"That's the idea. I just found out about the dragon, but they informed him earlier. I guess he's game to try. And I'm fool enough to tag along."

"What if talking fails? Could you guys kill it?"

"Are you serious? With what? Their scales are like stone, their bones like adamant. They each have a unique arsenal of powers at their disposal, not to mention teeth, tail, and claws. And keep in mind, all but a select few people become petrified in their presence. Dragons are the supreme predator." "Hal acted like Patton Burgess might have killed a dragon," Kendra said.

"How'd you end up talking about slaying dragons?"

"They have a dragon skeleton in their museum. Donated by Patton."

"Patton always denied the rumors that he ever killed a dragon. I see no reason to doubt him. In olden times, great wizards learned how to use magic to destroy dragons, which was how they persuaded them to take refuge in the Seven Sanctuaries. But a wizard who could slay a dragon has not walked the earth for hundreds of years. The only people I've heard of killing dragons in our times are poachers abusing hatchlings. Poachers of that sort are rare, courtesy of their short life spans."

"What are the Seven Sanctuaries?" Kendra asked.

"Higher preserves than the kind you have seen," Warren said. "Some magical creatures are too powerful to endure human supervision. These are sent to the Seven Sanctuaries. Almost nobody knows their locations, myself included. But we're straying from the topic."

"You're going to try to steal an artifact from a dragon," Kendra said.

"Close. I'm going to sneak past a dragon in order to help Dougan obtain an artifact in order to steal it from Dougan in order to hide it in a better spot."

"You think Gavin can really talk his way past a dragon?" Kendra asked.

"If he's everything Dougan claims, maybe. His father was the most renowned dragon expert in the world. Even among caretakers and Knights of the Dawn, dragons remain the stuff of legend. I've never seen a live one. Almost none of us have. But Chuck Rose lived among them for months at a time, studying their habits. He even photographed one."

"How'd he die?"

Warren sighed. "A dragon ate him."

Chapter Eight

Shadowman

Seth squeezed toothpaste onto his brush and started scrubbing his teeth. He hardly saw his reflection in the bathroom mirror. Things at Fablehaven were getting so intense he had almost stopped envying Kendra for being away. Almost. He still sometimes pictured her and Warren rappelling into an Egyptian tomb, mowing down mummies and cobras with machine guns. An adventure that awesome would outshine a mysterious plague making the fairies lose their light.

After spitting into the sink and splashing water on his face, Seth headed out of the bathroom and up the attic stairs. He had just participated in a long conversation with Grandpa, Grandma, Tanu, and Dale, and he was trying to sort through all the new information so he could figure out a way to save everybody. If only he could prove that his defeating the revenant hadn't been a fluke, the next time a secret mission became necessary, maybe they would bring him along.

At the top of the stairs he paused, leaning against the side of the doorway. The fading light of dusk glowed purple through the window of the attic playroom. Grandpa and the others had been trying to list all the possible sources of the plague. According to them, there were four major demons at Fablehaven: Bahumat, who was trapped in a secure prison under a hill; Olloch the Glutton, who was frozen in the woods until some idiot fed him; Graulas, a very old demon who was basically hibernating; and a demon nobody had ever seen named Kurisock, who lived in a tar pit.

Against his will, Seth glanced at the journals piled beside Kendra's bed. She had known about the tar pit already because of reading. Could those pages contain info Grandpa and the others might have overlooked? Probably not. And if so, they were welcome to do the reading themselves.

The adults had expressed the opinion that, of the four demons, Bahumat and Olloch were currently the most dangerous, because they had never agreed to the Fablehaven treaty. Normally, all of the magical creatures admitted to Fablehaven had to pledge to abide by the treaty, which established boundaries for where they could roam and limits to how much they could harm other creatures. There were borders that Graulas and Kurisock had sworn not to cross, rules they had made binding vows not to break. Only people foolish enough to enter their domains were at serious risk from those two. But Bahumat had been at Fablehaven since before the treaty was established, and Olloch had come to Fablehaven as a guest, which imposed certain automatic restraints but left room for him to cause trouble if he gained enough power. At least that was how Seth understood it.

The important part was that the plague probably wasn't caused by any of the four demons, at least not acting directly. None of them had sufficient access. There were some candidates in the dungeon, but Dale had checked, and they were all still safely imprisoned. There was a hag in the swamp who had helped train Muriel, but Grandma had maintained that starting the plague was far beyond her abilities, and the others agreed. There was a poisonous bog full of evil creatures, but their boundaries were clearly defined. Same with the inhabitants of a tunnel not far from where Nero lived. Grandpa had named many other dark creatures on the preserve, but none that were strong enough in dark magic to have possibly initiated the plague.

In the end, with no viable suspects, Seth had asked what creature haunted the old Fablehaven mansion. Before responding, the adults wanted to know how he knew a creature dwelled there. He had never brought up how he had visited the manor after escaping from Olloch, worried that everyone would be angry at him for choosing to go inside. He explained how he had been lost, and how he had hoped that from the roof he could get some perspective regarding his location. Then he told how a mysterious whirlwind arose, chasing him from the house, leaving him shaken and terrified.

Grandpa explained that they weren't sure what dwelled in the mansion. Apparently the manor had been overthrown on Midsummer Eve more than a hundred years ago. The acting caretaker at the time, Marshal Burgess, lost his life, and caretakers had been warned ever after to avoid the old manor.


Tags: Brandon Mull Fablehaven Science Fiction