Mack must find the ancient ones, the great forgotten forces. Some will help; some not so much. But above all-- Learn the ways of Vargran Assemble the twelve Go to the nine dragons of Daidu. Go to the Egge rocks. Beware of . . . the trap.
Time is short The wicked Pale Queen's three-thousand-year banishment ends in thirty-five days, and she will be free to destroy the world. It's up to Mack to stop her return. But what do all of Grimluk's clues mean? Can Mack achieve everything he must do without getting killed by the evil Risky--and escape the trap?